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Konami’s Lost in Blue franchise may not be perfect but it certainly presents a more interesting and engaging challenge than Castaway because it wisely focuses on the tension created by being placed in such a precarious and uncertain position. Unless you’re a hardcore Sims fan then this all becomes incredibly dull very quickly and the aimless nature of the gameplay means that if you don’t possess a freakish desire to accumulate all the possessions the island has to offer then you’re going to be very bored indeed – the touch screen mini games will only keep you entertained for so long, as they quickly become repetitive. From this reviewer’s point of view they remain utterly charmless, but with millions of copies sold worldwide it’s clear that some people find these Sims engaging enough to actually care about them.Īlthough it tries hard to differentiate itself from other entries in the series, the longer you play the more ‘traditional’ Castaway ultimately becomes essentially you’re trawling the island for objects that can be placed within your makeshift home.
#THE SIMS 2 CASTAWAY WII GAMEPLAY PC#
As it stands the graphics in Castaway are fairly faithful to the original PC titles, with the characters showcasing decent levels of detail and animation. 3D on the DS has a tendency to look a little rough at the best of times, with only Nintendo itself seeming to have the ability to create anything that looks half-decent. Ok, we’ve seen stuff like this before and the now obligatory utilization of the ‘innovative’ features the DS possesses is becoming a little stale these days, but it’s neat all the same and certainly helps to immerse you in the game.Ĭosmetically Castaway is passable, but never really impressive. The most effective use is undoubtedly related to creating fire for warmth and cooking – using the stylus you must rub two sticks of wood together and gently blow on the DS microphone to get things started. Good use is made of the touch screen for various tasks – for example, when fishing you can stab at your prey with the stylus to ‘spear’ them.
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#THE SIMS 2 CASTAWAY WII GAMEPLAY SERIES#
This obviously presents a series of issues that aren’t explored in previous Sims games – you have to ensure your on-screen avatar gets enough food and water as well as finding proper shelter. Sims 2: Castaway is yet another stab at moving the franchise into new and hitherto uncharted territory, although it does bring to mind the ‘other’ famous survival series currently available on the DS – Konami’s inconsistent but charming Lost in Blue.Ĭastaway essentially takes the core Sims concept and drops it into a survival scenario – your ‘Sim’ is marooned on a desert island after booking a cruise on a rather unlucky ocean liner that promptly capsizes.
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This is clearly demonstrated by EA’s highly lucrative Sims franchise - in the past year or so we’ve already experienced the delights of Sims 2: Pets and MySims, two very different takes on the core concept that has sold millions worldwide. In the modern world of capitalism it’s a commonly accepted fact that when a company hits upon a successful concept they’ll flog it for all it’s worth.